Unit 1: Textual Analysis
Textual analysis is the close analysis
of media texts in order to interpret the meaning(s) created by a director.
To help analyse media texts, we can
split it up into 4 microelements: Cinematography, Sound, Mise-en-scene &
Editing.
Task
1
Your task is to define/write examples of the following key terms:
CINEMATOGRAPHY (write examples/what are
the connotations?)
Shots
- Close
up: Used to empathise how important ` character/object is.
- Long
Shot: typically
shows the entire object or human figure and is usually intended to place
it in some relation to its surroundings.
- Close
Up: Shot that tightly frames a person or object.
- Medium Close-Up: Falls between a Medium Shot and a
Close-Up, generally framing the subject from chest or shoulder up.
- Full Shot: Frames character from head to toes, with the subject roughly
filling the frame. The emphasis tends to be more on action and movement
rather than a character’s emotional state.
Angles
- High
angle: Makes a character seem vulnerable and the puts the viewer in a
position of power
- The Birds-eye view: This shows a scene from directly overhead, a
very unnatural and strange angle. Familiar objects viewed from this
angle might seem totally unrecognizable at first (umbrellas in a crowd,
dancers' legs). This shot does, however, put the audience in a godlike
position, looking down on the action. People can be made to look
insignificant, ant-like, part of a wider scheme of things. Hitchcock
(and his admirers, like Brian de Palma) is fond of this style of shot.
- Eye
Level: A fairly neutral shot; the camera is positioned as though it is a
human actually observing a scene, so that eg actors' heads are on a
level with the focus. The camera will be placed approximately five to
six feet from the ground.
- Low
Angle: These increase height and give a sense of seeded motion. Low
angles help give a sense of confusion to a viewer, of powerlessness
within the action of a scene. The background of a low angle shot will
tend to be just sky or ceiling, the lack of detail about the setting
adding to the disorientation of the viewer. The added height of the
object may make it inspire fear and insecurity in the viewer, who is
psychologically dominated by the figure on the screen.
- Canted
Angle: Sometimes the camera is tilted (ie is not placed horizontal to
floor level), to suggest imbalance, transition and instability.
Camera
Movement
- Pan:To photograph or televise while rotating a camera on its vertical
or horizontal axis in order to keep a moving person or object in view or
allow the film to record a panorama
- Tilt: A cinematographic technique in which the camera stays in
a fixed position but rotates up/down in a vertical plane.
- Pedestal:
Moving the camera vertically with respect to
the subject.
- Dolly:
a wheeled cart or similar device used in
filmmaking and television production to create smooth horizontal camera
movements.
|
SOUND (define these terms)
- Diegetic
sound: sound presented as originated from source within the film's
world. Diegetic sound can be either on screen or off screen depending on
whatever its source is within the frame or outside the frame.
- Non-diegetic: Film
technique that combines a shot or a series of shots cut into a sequence,
showing objects represented as being outside the space of the narrative.
- Parallel
sound: When
the music or sound matches the atmosphere of what is on screen.
- Contrapuntal
sound: Usually the sound we hear in a film directly accompanies what we
see on the screen
- Sound
bridge: A sound bridge is a type of sound editing that occurs when sound
carries over a visual transition in a film.
|
MISE-EN-SCENE
- Facial
expressions
- Body
language
|
EDITING (define these terms)
- Continuity
editing: The process, in film and video creation, of
combining more-or-less related shots, or different components cut from a
single shot, into a sequence so as to direct the viewer's attention to a
pre-existing consistency of story across both time and physical
location.
- Shot/reverse/shot:
A film technique where one character is shown looking at another
character, and then the other character is shown looking back at the
first character.
- Cut:
In the post-production process of film
editing and video editing, a cut is an abrupt, but usually trivial film
transition from one sequence to another.
- Jump
cuts: An abrupt transition from one scene to
another.
- Cross-cutting:
An editing technique most often used in films to establish action
occurring at the same time, and usually in the same place.
- Transitions: Is a technique used in the post-production process of film
editing and video editing by which scenes or shots are combined. Most
commonly this is through a normal cut to the next shot.
- Crossfade:
Is editing that makes a smooth transition
between two audio files.
- 180
degree rule: A basic guideline regarding the on-screen
spatial relationship between a character and another character or object
within a scene.
|
Teo
ReplyDeleteYour definitions for 3/4 are really good... however you don't touch MES! Please complete this ASAP!
Mr P